I build the experience that actually converts.

Got a tough Gig? I'm Game.

I build the experience that actually converts

Got a tough Gig?
I’m Game.

Here's the Deal.

i’m a designer who codes and a developer who actually gives a damn about how things look.

been building for western clients across web, UX, branding — and now AI.

2000s

Flash &
Motion

2010s

Web &
CMS

2015s

UX &
Frontend

2020s

Brands &
Systems

Now

AI &
Automations

honestly? getting into AI feels exactly like when i first discovered Flash back in the late 90s ,
that same "oh this changes everything" moment. and yeah, i ran straight at it.

Thinking Before the Pixels.

UX, wireframes, flows, and Logic.
the stuff that makes the difference between a product people get and one they quit.

Phase 01 — Empathize

Before anything gets designed, I figure out who’s actually using this.

and what’s making them nuts. not what the stakeholder thinks is making them nuts.
  • User Personas
  • Empathy Maps
  • Stakeholder Interviews

kills the “we assumed users would…” conversation six months in.

Phase 02 — Define

Half the projects I get handed are solving the wrong problem.

this is where we catch that — on paper, in week one, instead of in code, in month four.

  • Problem Statement
  • User Journey Maps
  • Success Metrics

the single cheapest place to change your mind.

Phase 03 — Ideate

This is the architecture. What lives where, and what connects to what.

every screen, every path, every dead end mapped out before a single component gets built.

  • Information Architecture
  • User Flows
  • Task Models

your dev team stops guessing. so does your PM.

Phase 04 — Prototype

Clickable, testable, real enough to argue about.

you get something you can actually put in front of a person — not a static picture and a lot of hope.

  • Wireframes
  • Interactive Prototypes
  • Component Specs

way cheaper to fix here than after it’s shipped.

Phase 05 — Iterate

Watch real people use it. They’ll break it in ways you never imagined.

then we fix it, and do it again. this is the loop that separates a product people tolerate from one they recommend.

  • Usability Testing Report
  • UX Recommendations
  • Dev Handoff Docs

opinions lose to evidence. every time.

Every phase ships an actual document. not a vibe.

 with real work

Then Come the Pixels

Builds where the interface had to do the selling. Every color and spacing value picked on purpose.

Bester Capital

High-End Branding Case Study

IGivU

B2B Platform Case Study

Each screen is here shipped. None of it is a dribbble shot.

 with real work

I build the systems that run while you sleep.

Set it up once. watch it handle itself. that's the whole point

Cia

Client Interaction Agent

AI Lead Funnel & Air CRM System Case Study

Aaira

Assistant for website

Human & AI Interaction Case Study

Don't Just Take My Word For It

over 600 five-star reviews from clients across the US, Europe, and Australia. here’s what a few of them had to say.

Alright. Your Turn.

Rough idea, messy brief, or a project somebody else walked away from — all fine. Tell me what you’re stuck on and I’ll tell you straight whether I’m the right guy for it.